I wanted to explore and get more comfortable with Houdini as a new tool for my workflow. I developed this project to help me do that.
I took real world city structural data and then conformed it to a helix shape in Houdini. I then lit and pushed what I have dubbed "Helix Prime" into a variety of scenarios and used Photoshop to push it the rest of the way.
Check my Instagram to see some of the process:
https://www.instagram.com/p/BumHgdolnnX/?igshid=m96x8u96r18b
I really enjoyed what I learned and was pretty happy with the final result. I couldn't push it too far in 3d because of my hardware limitations at home, but I think the idea comes across. Which is the real goal of a concept anyways!