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Project Rosette

Rendered in Karma

Color separation

Color separation

Orientations

Orientations

Push to scene - points that "miss" a scene primitives or are outside the set frustrum are removed in this setup.

Project Rosette

This setup is built and written in VEX by me in Houdini!
No vibe coding. A personal project with the aim of creating a unique look using traditional assets. Developed in SOPs with additional exploration in COPs!

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