An artist up to the challenge.
I've crafted environments, created concepts and provided AD support in both the Feature Film VFX and AAA Game arenas. I am fluid in my approach, and can adapt to any artistic style. I am well equipped for any scenario or technical challenge. From design, to final pixels, I can handle it.
Working with first party and partner studios to develop the next wave of great games!
Supporting teams in development and Cinematics using a variety of skills from asset modelling, material and shader development, environment layouts, matte painting, concept art, storyboards Art Direction and more!
Providing Art and Design support to NetEase and it's partners and across North America and China utilizing a variety of skillsets. From Storyboarding, Concept Art and Unreal Engine Environment work to Art Direction support and more!
Providing Concept Art, Matte Painting work and Environment development for projects currently in progress at CPG.
Developed concepts and final Vista environments for Next Gen release.
As a Background artist I develop surrounding vistas to extend and enhance the game experience. I also provide concepts to support the development of levels and provide opportunities for art direction.
As a Senior Matte Painter I have crafted environments for VFX and contributed Concept Designs for several feature film productions for client and internal direction. Concepts cover a range of needs in post production development, from Vehicle and environment designs to FX and more.